WILD HUNT — For centuries, an ancient pact has maintained peace between the fey of Gwyll Forest and the humans of Antlewood. But mortal memories are short, and time erodes all. Now, pride and recklessness threaten to shatter the old oaths, and the characters must venture deep into the twilit woods to preserve them, lest they and all mankind become prey to the Wild Hunt.
A curse of stone descends upon the distant frontier city of Ordenstahl! Its people are struck by a strange malady that petrifies flesh, and if the settlement is to have any hope of surviving, a band of heroes must brave the looming Thunderpeak mountains, face the orcish hordes that have poisoned their waters, and find a cure for this strange affliction that transforms Flesh to Stone.
Deep beneath the venerable city of Myrillium, an old evil festers in the dark. When the hordes of the undercity spew onto the streets to drag many of its people down into the warrens below, the characters must venture into the dark to rescue the son of a prominent noble and win his favour. Cover your nose and pull up your breeches, for their quarry has been taken into the deepest, dankest sewer depths by the ravenous Verminhorde.
Stranded upon the mist-shrouded Isles of Thess, the characters find themselves embroiled in a cen- turies-old conspiracy that threatens to consume every living soul upon the islands. They must unravel the secrets of the isles and face the shadows that lurk in the mists if they are to defeat the Bloodlords of the Deep
Lost for ages amidst the ruins of a dead empire, a great power of old thrums with ancient might. Entrapped by the mechanisms of the temple that houses it, the characters must either claim this power or be entombed with it forever.
The trials to obtain this power will push them to their limits, and beyond the bounds of death itself – for the laws of mortality hold no sway in the Temple of Time.
Deep in the heart of the forest realm of the Sprawl, great powers have lain dormant for generations. Now, with the encroachment of mankind upon its sacred groves, they have awakened for the first time since elder days, mustering the full might of the forest against its invaders.
Meanwhile, shadowy forces conspire to destroy the very soul of the land. To foil their plans, the characters must keep their wits about them and brave the innermost depths of The Sprawl.
The beating of vast wings sounds over the eastern isles. Fugitives in a faraway land, the characters find themselves the last bulwark against the outbreak of war. Arrayed against them is the might of a vast draconic empire, its cities ruled from afar by a dragon emperor and its warriors hardened by their faith in the Immortal Flame, a celestial power of order and law.
They must brave fire and flashing steel if they are to escape unscathed from the Dragons of the Immortal Flame.
MINIATURES: Varaxathra, Ancient Solar Dragon x 2 (100mm Base) High Executor Ariarathes (50mm Base) Drakkari Ascendant x 2 (50mm Base) Drakkari Crusader x 2 (25mm Base) Drakkari Flameblade x 2 (25mm Base) Auxillar x 2 (25mm Base) The Immortal Flame (75mm Base) Bust — High Executor Ariarathes Bust — Varaxathra, Ancient Solar Dragon Bust — Drakkari Ascendant 1 Bust — Drakkari Ascendant 2
February 2022 Collection
6th LEVEL 5e ADVENTURE
In the dark between planes, alien minds track the wisp-thin flickers of light that trail behind travelers of the multiverse. The inscrutable and eldritch Yssoloth, creatures that stalked the darkways long before the first lights were lit, watch attentively as the flickers come and go, waiting for the perfect moment to strike.
What these creatures want, few can say, for they are beings of the immaterial – but their targets can know one thing for sure: once the hunt is on, there is no running or hiding from the Void Stalkers.
MINIATURES: Yssoloth Huntmaster (75mm Base) The Solarix (75mm Base) Yssoloth Voidstalker x 3 (50mm Base) Yssoloth Voidhunter x 3 (25mm Base) Vanasir Ihram, Storm Mage (25mm Base) Rubix, Sentient Gelatinous Cube (50mm Base) Eldritch Obelisk x 2 (50mm Base)
January 2022 Collection
5th LEVEL 5e ADVENTURE
Down in the depths of the underdark, an ancient evil stirs once more, threatening to spell doom for the surface world. Something is draining the warmth from the boiling caverns that sustain the region, stealing it away to power weapons of terrible might.
The characters must brave the depths below, defeat the demonic warriors responsible, and destroy theirInfernal Forges.
A self-contained story that combines classic horror with the mystery and paranoia of a cabin-fever tale. The characters must fight to survive against a pack of ravenous lycanthropes, while navigating the tense atmosphere that brews around them and the NPCs that populate the adventure.
Haunted pasts, conflicting agendas, and long- nursed grudges combine to fill the characters with doubt and mistrust.
MINIATURES: Abomination of Kosuluth (75mm Base) Gravewood Tree (75mm Base) Yseult, Maiden of the Grove (50mm Base) Skinwalker Alpha (50mm Base) Skinwalker x 2 (25mm Base) Talassa Kirov, Bounty Hunter (25mm Base) Pieter Arnef, Rogue (25mm Base) Thorngrove Tree x 2 (50mm Base)
OF THE EKROTHARI
November 2021 Collection
7th LEVEL 5e ADVENTURE
Ambushed and stranded amidst one of the most hostile realms in the known world, the party must struggle to survive and rescue their fellow travelers. Surrounded on all sides by oceans of shifting sand, their fight is not only against the creatures of the desert and their shadowy attackers, but the looming threats of starvation and heat exhaustion.
All the while, they are unaware of the true nature of their journey, the true value of their cargo, and why they have invoked the Wrath of the Ekrothari.