Astral Voyage Adventure PDF
Lost in the vastness of the Astral Sea, the characters are adrift with no memory of how or why they left the material realm. With no clear way home and surrounded on all sides by beings of eldritch evil, they have only one option if they wish to survive this hostile environment – to embark on a perilous Astral Voyage.
This module is a 5e adventure designed for a party of five level 7 characters. It can plug easily into an existing campaign or be run as a short stand-alone adventure. Additionally, this adventure also acts as Part IV of the Hoard of Ghaundal, a six-part overarching story composed of smaller adventures.